Age/Gender: n/a, Male
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 15 / 20
Exp. Rank #: 1,223,803
Voting Pow.: 1.74 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 24
Music Reviews: 0
Trophies: 0
Stickers: 0
All Flash Reviews
24 Reviews | 3 w/ Responses
Pretty easy game. Jump attack is kinda pointless while fight the guy. Very fun, though I would've liked to have seen some more versatility and some kinda upgrade system like in Castle Crashers. Wooden Sword =>Various stages of knighthood => Fluffy Bunny with a Lolipop?
The escape task was interesting, too- though i still cant find that goddamn secret medal.
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I didn't like it. At all. But it was a good game for someone who does like these types of grueling, masochistic... games. The style is great, but this is ridiculously difficult even with the walkthrough. Glitches apart, it's not bad.
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Having to click just isn't effective. Having nodes marked with numbers and pressing a node number to select it and then another to send unit there would much more fluid. This is just MADNESS. Also, wtfhard. Great idea, needs some work. And the towers are kinda underwhelming.
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Great, stylish art and entertaining animations. Otherwise it was pretty easy and short.
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The grammar during the tutorial phases was appalling, but I suppose that can be expected over the internetz. I recommend more diverse backgrounds, something psychedelic and flashing would be neat- it would neater if it weren't so slow. My soundcard is fried so I don't know how well that suggestion would fit with the music. Temporary power-ups or a special meter would be awesome. For example, you could have one that eliminates all red orbs on screen or one that causes the green orbs to gravitate towards your cursor.
Considering this is your first encounter with flash and actionscript it's a good game, but nothing that could hold my attention in it's current state.
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Eh... some different keys instead of JUST space bar for actions would be nice. I don't know about other people, but picking up barrels and kicking was fairly difficult for me. Bit monotonous. All you do is smash people, which is no doubt a ton of fun. The graphics are cool. It's nothing spectacularly new or innovative, but it has it's perks. Just needs a bit more variation and ideally different keys for different actions.
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I don't know why everyone's complaining about difficulty. I only spent ~5 minutes per level after 12.
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I don't see what the big hype is about this game. It's kinda boring. I see that you're trying to aleviate some of the monotony with the ability to customize arrows and what not, but it's still just a matter of click and hold. The style, however, is very unique and I enjoyed the different level themes and characters.
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"I anticipate the 2nd, which is well overdue!!!"
For those who enjoyed this, a second remake is on it's way... supposedly. Great game, very replayable. Wish it could be online.
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A continue method or something that involves me not having to start from the beginning at the cost of points would do this game well. Otherwise damn fun.
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